(I had just about gotten a human paladin to level 14 the day the alpha test wrapped.) Since then, I played in every push, getting a dwarven paladin to level 30, an undead mage to level 20, a troll shaman to level 22, and made characters of every other race and class (but priest) and got them to level 10 or so. In November of 2003, I made my first World of Warcraft character, beginning play the night the human push (humans only) of the Blizzard WoW Friends & Family alpha test ended. A good amount remains to be done on the game, but in many ways, World of Warcraft feels fairly complete already, and so the following is not short.) While I have tried not to spoil a lot of the cool surprises beta testers will discover in play, I wanted to give what I felt was a full overview of the game as it currently stands. (Warning: The following is a big info-bomb. I Was a Teenage World of Warcraft Alpha Tester
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